AMD Radeon HD 6670A vs AMD Atari VCS 800 GPU
What is the difference between AMD Radeon HD 6670A and AMD Atari VCS 800 GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Turks | GPU Name | Banded Kestrel |
| TeraScale 2 | Architecture | GCN 5.0 |
| TSMC | Foundry | GlobalFoundries |
| 40 nm | Process Size | 14 nm |
| 716 million | Transistors | 4,940 million |
| 118 mm² | Die Size | 210 mm² |
Graphics Card
| Apr 19th, 2011 | Release Date | Dec 14th, 2020 |
| All-In-One (HD 6000) | Family | Console GPU (Atari) |
| End-of-life | Production | Active |
Memory
| 1024 MB | Memory Size | 8 GB |
| GDDR5 | Memory Type | DDR4 |
| 128 bit | Memory Bus | 128 bit |
| 64.00 GB/s | Bandwidth | 38.40 GB/s |
Performance
| 4.800 GPixel/s | Pixel fillrate | 4.804 GPixel/s |
| 14.40 GTexel/s | Texture fillrate | 14.41 GTexel/s |
| 576.0 GFLOPS | FP32 (float) performance | 461.2 GFLOPS |
Clock Speeds
| 1000 MHz 4 Gbps effective | Memory Clock | 1200 MHz 2.4 Gbps effective |
Render Config
| 480 | Shading Units | 192 |
| 24 | TMUs | 12 |
| 8 | ROPs | 4 |
| 6 | Compute Units | 3 |
Board Design
| 45 W | Thermal design power (TDP) | 15 W |
| No outputs | Display Connectors | No outputs |
API support
| 11.2 (11_0) | DirectX | 12 (12_1) |
| 4.4 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| N/A | Vulkan | 1.2 |
| 5.0 | Shader Model | 6.4 |