ATI Fire GL4 vs ATI GameCube GPU
What is the difference between ATI Fire GL4 and ATI GameCube GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GT1000 | GPU Name | Flipper |
| IBM | Architecture | Rage 5 |
| IBM | Foundry | NEC |
| 180 nm | Process Size | 180 nm |
| unknown | Transistors | 51 million |
| 100 mm² | Die Size | 120 mm² |
Graphics Card
| Mar 14th, 2001 | Release Date | Aug 24th, 2000 |
| Fire GL | Family | Console GPU (Nintendo) |
| End-of-life | Production | End-of-life |
| 1,999 USD | Launch Price | 199 USD |
Memory
| 128 MB | Memory Size | 16 MB |
| DDR | Memory Type | SDR |
| 256 bit | Memory Bus | 64 bit |
| 9.600 GB/s | Bandwidth | 1.296 GB/s |
Performance
| 150.0 MPixel/s | Pixel fillrate | 648.0 MPixel/s |
| 37.50 MVertices/s | Vertex fillrate | 40.50 MVertices/s |
| 600.0 MTexel/s | Texture fillrate | 648.0 MTexel/s |
Clock Speeds
| 150 MHz 300 Mbps effective | Memory Clock | 162 MHz |
| 150 MHz | GPU Clock | 162 MHz |
Render Config
| 4 | TMUs | 4 |
| 1 | ROPs | 4 |
| 2 | Pixel Shaders | 4 |
| 1 | Vertex Shaders | 1 |
Board Design
| unknown | Thermal design power (TDP) | 45 W |
| 2x DVI 1x S-Video | Display Connectors | No outputs |
API support
| 6.0 | DirectX | 6.0+ |
| 1.2 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| N/A | Pixel Shader | 1.0 |
| N/A | Vertex Shader | 1.0 |