AMD Radeon RX 570 vs AMD FirePro W9100
What is the difference between AMD Radeon RX 570 and AMD FirePro W9100. Find out which graphics card has better performance.
Benchmarks
| 3930 | 3DMark Time Spy | 3771 |
| 10779 | 3DMark Fire Strike | 9840 |
| 5510 | 3DMark Fire Strike Extreme | 4608 |
| 2883 | 3DMark Fire Strike Ultra | 2109 |
| 25748 | 3DMark Wild Life | 24684 |
| 7994 | 3DMark Wild Life Extreme | 8241 |
| 26096 | 3DMark Night Raid | 38516 |
Graphics Processor (GPU)
| Polaris 20 | GPU Name | Hawaii |
| Polaris 20 XL (215-0910052) | Model number | Hawaii GL44 |
| GCN 4.0 | Architecture | GCN 2.0 |
| GlobalFoundries | Foundry | TSMC |
| 14 nm | Process Size | 28 nm |
| 5,700 million | Transistors | 6,200 million |
| 232 mm² | Die Size | 438 mm² |
Graphics Card
| Apr 18th, 2017 | Release Date | Mar 26th, 2014 |
| Polaris (RX 500) | Family | FirePro (Wx100) |
| Active | Production | End-of-life |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 16 GB |
| GDDR5 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 512 bit |
| 224.0 GB/s | Bandwidth | 320.0 GB/s |
Performance
| 39.81 GPixel/s | Pixel fillrate | 59.52 GPixel/s |
| 159.2 GTexel/s | Texture fillrate | 163.7 GTexel/s |
| 5.095 TFLOPS | FP32 (float) performance | 5.238 TFLOPS |
| 318.5 GFLOPS (1:16) | FP64 (double) performance | 2.619 TFLOPS (1:2) |
Clock Speeds
| 1750 MHz 7 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
| 2048 | Shading Units | 2816 |
| 128 | TMUs | 176 |
| 32 | ROPs | 64 |
| 32 | Compute Units | 44 |
| 16 KB (per CU) | L1 Cache | 16 KB (per CU) |
| 2 MB | L2 Cache | 1024 KB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 241 mm 9.5 inches | Length | 275 mm 10.8 inches |
| 150 W | Thermal design power (TDP) | 275 W |
| 450 W | Suggested PSU | 600 W |
| 1x DVI 1x HDMI 3x DisplayPort | Display Connectors | 6x mini-DisplayPort 1x S-Video |
| 1x 6-pin | Power Connectors | 1x 6-pin + 1x 8-pin |
| C940, D000 | Board Number | C676-01 |
API support
| 12 (12_0) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.3 |