AMD Radeon RX 580 2048SP vs AMD FirePro W9100
What is the difference between AMD Radeon RX 580 2048SP and AMD FirePro W9100. Find out which graphics card has better performance.
Benchmarks
| 3930 | 3DMark Time Spy | 3771 |
| 10934 | 3DMark Fire Strike | 9840 |
| 5572 | 3DMark Fire Strike Extreme | 4608 |
| 2920 | 3DMark Fire Strike Ultra | 2109 |
| 26322 | 3DMark Wild Life | 24684 |
| 8114 | 3DMark Wild Life Extreme | 8241 |
| 26850 | 3DMark Night Raid | 38516 |
Graphics Processor (GPU)
| Polaris 20 | GPU Name | Hawaii |
| Polaris 20 XL (215-0910052) | Model number | Hawaii GL44 |
| GCN 4.0 | Architecture | GCN 2.0 |
| GlobalFoundries | Foundry | TSMC |
| 14 nm | Process Size | 28 nm |
| 5,700 million | Transistors | 6,200 million |
| 232 mm² | Die Size | 438 mm² |
Graphics Card
| Oct 15th, 2018 | Release Date | Mar 26th, 2014 |
| Polaris (RX 500) | Family | FirePro (Wx100) |
| Active | Production | End-of-life |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 16 GB |
| GDDR5 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 512 bit |
| 224.0 GB/s | Bandwidth | 320.0 GB/s |
Performance
| 41.09 GPixel/s | Pixel fillrate | 59.52 GPixel/s |
| 164.4 GTexel/s | Texture fillrate | 163.7 GTexel/s |
| 5.259 TFLOPS | FP32 (float) performance | 5.238 TFLOPS |
| 328.7 GFLOPS (1:16) | FP64 (double) performance | 2.619 TFLOPS (1:2) |
Clock Speeds
| 1750 MHz 7 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
| 2048 | Shading Units | 2816 |
| 128 | TMUs | 176 |
| 32 | ROPs | 64 |
| 32 | Compute Units | 44 |
| 16 KB (per CU) | L1 Cache | 16 KB (per CU) |
| 2 MB | L2 Cache | 1024 KB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 241 mm 9.5 inches | Length | 275 mm 10.8 inches |
| 150 W | Thermal design power (TDP) | 275 W |
| 450 W | Suggested PSU | 600 W |
| 1x DVI 1x HDMI 3x DisplayPort | Display Connectors | 6x mini-DisplayPort 1x S-Video |
| 1x 8-pin | Power Connectors | 1x 6-pin + 1x 8-pin |
| C940, D000 | Board Number | C676-01 |
API support
| 12 (12_0) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.3 |