Intel GMA 950 vs ATI GameCube GPU
What is the difference between Intel GMA 950 and ATI GameCube GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Lakeport | GPU Name | Flipper |
| Generation 3.5 | Architecture | Rage 5 |
| Intel | Foundry | NEC |
| 90 nm | Process Size | 180 nm |
| unknown | Transistors | 51 million |
| unknown | Die Size | 120 mm² |
Graphics Card
| Jun 1st, 2005 | Release Date | Aug 24th, 2000 |
| GMA Graphics (GMA 950 IGP) | Family | Console GPU (Nintendo) |
| End-of-life | Production | End-of-life |
Memory
| System Shared | Memory Size | 16 MB |
| System Shared | Memory Type | SDR |
| System Shared | Memory Bus | 64 bit |
| System Dependent | Bandwidth | 1.296 GB/s |
Performance
| 400.0 MPixel/s | Pixel fillrate | 648.0 MPixel/s |
| 62.50 MVertices/s | Vertex fillrate | 40.50 MVertices/s |
| 1.600 GTexel/s | Texture fillrate | 648.0 MTexel/s |
Clock Speeds
| System Shared | Memory Clock | 162 MHz |
Render Config
| 4 | TMUs | 4 |
| 1 | ROPs | 4 |
| 4 | Pixel Shaders | 4 |
| 1 | Vertex Shaders | 1 |
Board Design
| 7 W | Thermal design power (TDP) | 45 W |
| No outputs | Display Connectors | No outputs |
API support
| 9.0 | DirectX | 6.0+ |
| 2.0 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |