NVIDIA GeForce FX 5600 XT PCI vs ATI Wii GPU
What is the difference between NVIDIA GeForce FX 5600 XT PCI and ATI Wii GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| NV31 | GPU Name | Hollywood |
| Rankine | Architecture | R500 |
| TSMC | Foundry | NEC |
| 130 nm | Process Size | 90 nm |
| 80 million | Transistors | 107 million |
| 121 mm² | Die Size | 95 mm² |
Graphics Card
| Mar 17th, 2003 | Release Date | Nov 19th, 2006 |
| GeForce FX (5600) | Family | Console GPU (Nintendo) |
| End-of-life | Production | End-of-life |
Memory
| 64 MB | Memory Size | 64 MB |
| DDR | Memory Type | GDDR3 |
| 128 bit | Memory Bus | 64 bit |
| 6.400 GB/s | Bandwidth | 3.888 GB/s |
Performance
| 940.0 MPixel/s | Pixel fillrate | 972.0 MPixel/s |
| 117.5 MVertices/s | Vertex fillrate | 60.75 MVertices/s |
| 940.0 MTexel/s | Texture fillrate | 972.0 MTexel/s |
Clock Speeds
| 200 MHz 400 Mbps effective | Memory Clock | 243 MHz 486 Mbps effective |
| 235 MHz | GPU Clock | 243 MHz |
Render Config
| 4 | TMUs | 4 |
| 4 | ROPs | 4 |
| 4 | Pixel Shaders | 4 |
| 2 | Vertex Shaders | 1 |
Board Design
| unknown | Thermal design power (TDP) | 45 W |
| 1x DVI | Display Connectors | No outputs |
API support
| 9.0a | DirectX | N/A |
| 2.0 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| 2.0a | Pixel Shader | N/A |
| 2.0a | Vertex Shader | N/A |