Intel HD Graphics 530 vs NVIDIA GeForce GT 645M
What is the difference between Intel HD Graphics 530 and NVIDIA GeForce GT 645M. Find out which graphics card has better performance.
Benchmarks
| 394 | 3DMark Time Spy | 396 |
| 999 | 3DMark Fire Strike | 1271 |
| 491 | 3DMark Fire Strike Extreme | 670 |
| 264 | 3DMark Fire Strike Ultra | 238 |
| 5252 | 3DMark Night Raid | 4559 |
Graphics Processor (GPU)
| Skylake GT2 | GPU Name | GK107 |
| Generation 9.0 | Architecture | Kepler |
| Intel | Foundry | TSMC |
| 14 nm+ | Process Size | 28 nm |
| unknown | Transistors | 1,270 million |
| 123 mm² | Die Size | 118 mm² |
Graphics Card
| Sep 1st, 2015 | Release Date | Oct 1st, 2012 |
| HD Graphics (Skylake) | Family | GeForce 600M |
| Active | Production | End-of-life |
| Ring Bus | Bus Interface | PCIe 3.0 x16 |
Memory
| System Shared | Memory Size | 2 GB |
| System Shared | Memory Type | DDR3 |
| System Shared | Memory Bus | 128 bit |
| System Dependent | Bandwidth | 28.80 GB/s |
Performance
| 2.850 GPixel/s | Pixel fillrate | 5.672 GPixel/s |
| 22.80 GTexel/s | Texture fillrate | 22.69 GTexel/s |
| 364.8 GFLOPS | FP32 (float) performance | 544.5 GFLOPS |
| 91.20 GFLOPS (1:4) | FP64 (double) performance | 22.69 GFLOPS (1:24) |
Clock Speeds
| System Shared | Memory Clock | 900 MHz 1800 Mbps effective |
Render Config
| 192 | Shading Units | 384 |
| 24 | TMUs | 32 |
| 3 | ROPs | 16 |
Board Design
| 15 W | Thermal design power (TDP) | 32 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (12_1) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.4 | Shader Model | 5.1 |