NVIDIA GeForce GTX 1050 Ti Max-Q vs AMD Radeon R7 370
What is the difference between NVIDIA GeForce GTX 1050 Ti Max-Q and AMD Radeon R7 370. Find out which graphics card has better performance.
Benchmarks
| 2396 | 3DMark Time Spy | 1637 |
| 1149 | 3DMark Time Spy Extreme | 816 |
| 6535 | 3DMark Fire Strike | 4908 |
| 3270 | 3DMark Fire Strike Extreme | 2540 |
| 1684 | 3DMark Fire Strike Ultra | 1331 |
| 15271 | 3DMark Wild Life | 10957 |
| 16599 | 3DMark Night Raid | 13874 |
Graphics Processor (GPU)
| GP107 | GPU Name | Trinidad |
| N17P-G1-A1 | Model number | Trinidad PRO (215-0870020) |
| Pascal | Architecture | GCN 1.0 |
| Samsung | Foundry | TSMC |
| 14 nm | Process Size | 28 nm |
| 3,300 million | Transistors | 2,800 million |
| 132 mm² | Die Size | 212 mm² |
Graphics Card
| Jan 3rd, 2018 | Release Date | Jun 18th, 2015 |
| GeForce 10 Mobile | Family | Pirate Islands (R7 300) |
| Active | Production | Active |
| GeForce 900M | Predecessor | Volcanic Islands |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 256 bit |
| 112.1 GB/s | Bandwidth | 179.2 GB/s |
Performance
| 41.31 GPixel/s | Pixel fillrate | 31.20 GPixel/s |
| 61.97 GTexel/s | Texture fillrate | 62.40 GTexel/s |
| 1.983 TFLOPS | FP32 (float) performance | 1.997 TFLOPS |
| 61.97 GFLOPS (1:32) | FP64 (double) performance | 124.8 GFLOPS (1:16) |
Clock Speeds
| 1152 MHz | Base Clock | 925 MHz |
| 1291 MHz | Boost Clock | 975 MHz |
| 1752 MHz 7 Gbps effective | Memory Clock | 1400 MHz 5.6 Gbps effective |
Render Config
| 768 | Shading Units | 1024 |
| 48 | TMUs | 64 |
| 32 | ROPs | 32 |
| 48 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 1024 KB | L2 Cache | 512 KB |
Board Design
| 75 W | Thermal design power (TDP) | 110 W |
| No outputs | Display Connectors | 2x DVI 1x HDMI 1x DisplayPort |
| None | Power Connectors | 1x 6-pin |
| E2904 SKU 1 | Board Number | C631, C634 |
API support
| 12 (12_1) | DirectX | 12 (11_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 1.2 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 5.1 |