NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce GTX 1050 Ti
What is the difference between NVIDIA GeForce RTX 3050 Mobile and NVIDIA GeForce GTX 1050 Ti. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA107 | GPU Name | GP107 |
| Ampere | Architecture | Pascal |
| Samsung | Foundry | Samsung |
| 8 nm | Process Size | 14 nm |
| unknown | Transistors | 3,300 million |
| unknown | Die Size | 132 mm² |
Graphics Card
| May 11th, 2021 | Release Date | Oct 25th, 2016 |
| GeForce 30 Mobile | Family | GeForce 10 |
| Active | Production | Active |
| GeForce 20 Mobile | Predecessor | GeForce 900 |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 192.0 GB/s | Bandwidth | 112.1 GB/s |
Performance
| 42.28 GPixel/s | Pixel fillrate | 44.54 GPixel/s |
| 67.65 GTexel/s | Texture fillrate | 66.82 GTexel/s |
| 4.329 TFLOPS (1:1) | FP16 (half) performance | 33.41 GFLOPS (1:64) |
| 4.329 TFLOPS | FP32 (float) performance | 2.138 TFLOPS |
| 67.65 GFLOPS (1:64) | FP64 (double) performance | 66.82 GFLOPS (1:32) |
Clock Speeds
| 712 MHz | Base Clock | 1291 MHz |
| 1057 MHz | Boost Clock | 1392 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1752 MHz 7 Gbps effective |
Render Config
| 2048 | Shading Units | 768 |
| 64 | TMUs | 48 |
| 40 | ROPs | 32 |
| 128 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 2 MB | L2 Cache | 1024 KB |
| 16 | SM Count | 6 |
Board Design
| IGP | Slot Width | Dual-slot |
| 75 W | Thermal design power (TDP) | 75 W |
| No outputs | Display Connectors | 1x DVI 1x HDMI 1x DisplayPort |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |
| 8.6 | CUDA | 6.1 |