NVIDIA GeForce GTX 870M vs NVIDIA RTX A2000 Mobile
What is the difference between NVIDIA GeForce GTX 870M and NVIDIA RTX A2000 Mobile. Find out which graphics card has better performance.
Benchmarks
| 3427 | PassMark G3D | 11749 |
| 301 | PassMark G2D | 660 |
Graphics Processor (GPU)
| GK104 | GPU Name | GA106 |
| Kepler | Architecture | Ampere |
| TSMC | Foundry | Samsung |
| 28 nm | Process Size | 8 nm |
| 3,540 million | Transistors | 13,250 million |
| 294 mm² | Die Size | 276 mm² |
Graphics Card
| Mar 12th, 2014 | Release Date | Apr 12th, 2021 |
| GeForce 800M | Family | Quadro Mobile (Ax000) |
| End-of-life | Production | Active |
| MXM-B (3.0) | Bus Interface | PCIe 4.0 x16 |
Memory
| 3 GB | Memory Size | 4 GB |
| GDDR5 | Memory Type | GDDR6 |
| 192 bit | Memory Bus | 128 bit |
| 120.0 GB/s | Bandwidth | 176.0 GB/s |
Performance
| 27.08 GPixel/s | Pixel fillrate | 65.18 GPixel/s |
| 108.3 GTexel/s | Texture fillrate | 108.6 GTexel/s |
| 2.599 TFLOPS | FP32 (float) performance | 6.953 TFLOPS |
| 108.3 GFLOPS (1:24) | FP64 (double) performance | 108.6 GFLOPS (1:64) |
Clock Speeds
| 941 MHz | Base Clock | 893 MHz |
| 967 MHz | Boost Clock | 1358 MHz |
| 1250 MHz 5 Gbps effective | Memory Clock | 1375 MHz 11 Gbps effective |
Render Config
| 1344 | Shading Units | 2560 |
| 112 | TMUs | 80 |
| 24 | ROPs | 48 |
| 16 KB (per SMX) | L1 Cache | 128 KB (per SM) |
| 384 KB | L2 Cache | 2 MB |
Board Design
| MXM Module | Slot Width | IGP |
| 100 W | Thermal design power (TDP) | 95 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (11_0) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.1 | Vulkan | 1.2 |
| 5.1 | Shader Model | 6.6 |
| 3.0 | CUDA | 8.6 |