NVIDIA GeForce GTX 980 vs AMD Radeon RX 470
What is the difference between NVIDIA GeForce GTX 980 and AMD Radeon RX 470. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GM204 | GPU Name | Ellesmere |
| GM204-400-A1 | Model number | Polaris 10 PRO (215-0876204) |
| Maxwell 2.0 | Architecture | GCN 4.0 |
| TSMC | Foundry | GlobalFoundries |
| 28 nm | Process Size | 14 nm |
| 5,200 million | Transistors | 5,700 million |
| 398 mm² | Die Size | 232 mm² |
Graphics Card
| Sep 19th, 2014 | Release Date | Aug 4th, 2016 |
| GeForce 900 | Family | Arctic Islands (RX 400) |
| End-of-life | Production | Active |
| 549 USD | Launch Price | 179 USD |
| GeForce 700 | Predecessor | Pirate Islands |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR5 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 256 bit |
| 224.4 GB/s | Bandwidth | 211.2 GB/s |
Performance
| 77.82 GPixel/s | Pixel fillrate | 38.59 GPixel/s |
| 155.6 GTexel/s | Texture fillrate | 154.4 GTexel/s |
| 4.981 TFLOPS | FP32 (float) performance | 4.940 TFLOPS |
| 155.6 GFLOPS (1:32) | FP64 (double) performance | 308.7 GFLOPS (1:16) |
Clock Speeds
| 1127 MHz | Base Clock | 926 MHz |
| 1216 MHz | Boost Clock | 1206 MHz |
| 1753 MHz 7 Gbps effective | Memory Clock | 1650 MHz 6.6 Gbps effective |
Render Config
| 2048 | Shading Units | 2048 |
| 128 | TMUs | 128 |
| 64 | ROPs | 32 |
| 48 KB (per SMM) | L1 Cache | 16 KB (per CU) |
| 2 MB | L2 Cache | 2 MB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 267 mm 10.5 inches | Length | 240 mm 9.4 inches |
| 111 mm 4.4 inches | Width | 95 mm 3.7 inches |
| 40 mm 1.6 inches | Height | 35 mm 1.4 inches |
| 165 W | Thermal design power (TDP) | 120 W |
| 450 W | Suggested PSU | 300 W |
| 1x DVI 1x HDMI 3x DisplayPort | Display Connectors | 1x HDMI 3x DisplayPort |
| 2x 6-pin | Power Connectors | 1x 6-pin |
| PG401 | Board Number | C940, D000-03, D009-07 |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.1 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |