NVIDIA GeForce MX110 vs NVIDIA GeForce MX230
What is the difference between NVIDIA GeForce MX110 and NVIDIA GeForce MX230. Find out which graphics card has better performance.
Benchmarks
| 1486 | PassMark G3D | 1908 |
| 198 | PassMark G2D | 220 |
Graphics Processor (GPU)
| GM108 | GPU Name | GP108 |
| N16V-GMR1-A1 | Model number | N17S-G0-A1 |
| Maxwell | Architecture | Pascal |
| TSMC | Foundry | Samsung |
| 28 nm | Process Size | 14 nm |
| unknown | Transistors | 1,800 million |
| unknown | Die Size | 74 mm² |
Graphics Card
| Nov 17th, 2017 | Release Date | Feb 21st, 2019 |
| GeForce MX (1xx) | Family | GeForce MX (2xx) |
| Active | Production | Active |
| PCIe 3.0 x4 | Bus Interface | PCIe 3.0 x4 |
Memory
| 2 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 64 bit | Memory Bus | 64 bit |
| 40.10 GB/s | Bandwidth | 48.06 GB/s |
Performance
| 8.048 GPixel/s | Pixel fillrate | 24.50 GPixel/s |
| 24.14 GTexel/s | Texture fillrate | 24.50 GTexel/s |
| 772.6 GFLOPS | FP32 (float) performance | 783.9 GFLOPS |
| 24.14 GFLOPS (1:32) | FP64 (double) performance | 24.50 GFLOPS (1:32) |
Clock Speeds
| 978 MHz | Base Clock | 1519 MHz |
| 1006 MHz | Boost Clock | 1531 MHz |
| 1253 MHz 5 Gbps effective | Memory Clock | 1502 MHz 6 Gbps effective |
Render Config
| 384 | Shading Units | 256 |
| 24 | TMUs | 16 |
| 8 | ROPs | 16 |
| 64 KB (per SMM) | L1 Cache | 48 KB (per SM) |
| 1024 KB | L2 Cache | 512 KB |
Board Design
| IGP | Slot Width | IGP |
| 30 W | Thermal design power (TDP) | 10 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (11_0) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.1 | Vulkan | 1.2 |
| 5.1 | Shader Model | 6.4 |
| 5.0 | CUDA | 6.1 |