NVIDIA GeForce MX110 vs Intel HD Graphics 630
What is the difference between NVIDIA GeForce MX110 and Intel HD Graphics 630. Find out which graphics card has better performance.
Benchmarks
| 516 | 3DMark Time Spy | 454 |
| 1652 | 3DMark Fire Strike | 1143 |
| 772 | 3DMark Fire Strike Extreme | 602 |
| 6352 | 3DMark Night Raid | 5913 |
Graphics Processor (GPU)
| GM108 | GPU Name | Kaby Lake GT2 |
| Maxwell | Architecture | Generation 9.5 |
| TSMC | Foundry | Intel |
| 28 nm | Process Size | 14 nm++ |
| unknown | Transistors | unknown |
| unknown | Die Size | unknown |
Graphics Card
| Nov 17th, 2017 | Release Date | Aug 30th, 2016 |
| GeForce MX (1xx) | Family | HD Graphics (Kaby Lake) |
| Active | Production | Active |
| PCIe 3.0 x4 | Bus Interface | Ring Bus |
Memory
| 2 GB | Memory Size | System Shared |
| GDDR5 | Memory Type | System Shared |
| 64 bit | Memory Bus | System Shared |
| 40.10 GB/s | Bandwidth | System Dependent |
Performance
| 8.048 GPixel/s | Pixel fillrate | 3.000 GPixel/s |
| 24.14 GTexel/s | Texture fillrate | 24.00 GTexel/s |
| 772.6 GFLOPS | FP32 (float) performance | 384.0 GFLOPS |
| 24.14 GFLOPS (1:32) | FP64 (double) performance | 96.00 GFLOPS (1:4) |
Clock Speeds
| 978 MHz | Base Clock | 350 MHz |
| 1006 MHz | Boost Clock | 1000 MHz |
| 1253 MHz 5 Gbps effective | Memory Clock | System Shared |
Render Config
| 384 | Shading Units | 192 |
| 24 | TMUs | 24 |
| 8 | ROPs | 3 |
Board Design
| IGP | Slot Width | IGP |
| 30 W | Thermal design power (TDP) | 15 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (11_0) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.1 | Vulkan | 1.2 |
| 5.1 | Shader Model | 6.4 |