NVIDIA GeForce MX330 vs NVIDIA Quadro FX 5600 Mac Edition
What is the difference between NVIDIA GeForce MX330 and NVIDIA Quadro FX 5600 Mac Edition. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP108 | GPU Name | G80 |
| Pascal | Architecture | Tesla |
| Samsung | Foundry | TSMC |
| 14 nm | Process Size | 90 nm |
| 1,800 million | Transistors | 681 million |
| 74 mm² | Die Size | 484 mm² |
Graphics Card
| Feb 10th, 2020 | Release Date | Mar 5th, 2007 |
| GeForce MX (3xx) | Family | Quadro FX (x600) |
| Active | Production | End-of-life |
| PCIe 3.0 x4 | Bus Interface | PCIe 1.0 x16 |
Memory
| 2 GB | Memory Size | 1536 MB |
| GDDR5 | Memory Type | GDDR3 |
| 64 bit | Memory Bus | 384 bit |
| 56.06 GB/s | Bandwidth | 76.80 GB/s |
Performance
| 25.50 GPixel/s | Pixel fillrate | 14.40 GPixel/s |
| 38.26 GTexel/s | Texture fillrate | 38.40 GTexel/s |
| 1,224 GFLOPS | FP32 (float) performance | 368.6 GFLOPS |
Clock Speeds
| 1752 MHz 7 Gbps effective | Memory Clock | 800 MHz 1600 Mbps effective |
Render Config
| 384 | Shading Units | 128 |
| 24 | TMUs | 32 |
| 16 | ROPs | 24 |
| 512 KB | L2 Cache | 96 KB |
| 3 | SM Count | 16 |
Board Design
| IGP | Slot Width | Dual-slot |
| 10 W | Thermal design power (TDP) | 171 W |
| No outputs | Display Connectors | 2x DVI |
| None | Power Connectors | 2x 6-pin |
API support
| 12 (12_1) | DirectX | 11.1 (10_0) |
| 4.6 | OpenGL | 3.3 |
| 3.0 | OpenCL | 1.1 (1.0) |
| 1.2 | Vulkan | N/A |
| 6.4 | Shader Model | 4.0 |
| 6.1 | CUDA | 1.0 |