NVIDIA GeForce RTX 3060 vs NVIDIA GeForce RTX 2060 TU104
What is the difference between NVIDIA GeForce RTX 3060 and NVIDIA GeForce RTX 2060 TU104. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA106 | GPU Name | TU104 |
| GA106-300-A1 | Model number | TU104-150-KC-A1 |
| Ampere | Architecture | Turing |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 12 nm |
| 13,250 million | Transistors | 13,600 million |
| 276 mm² | Die Size | 545 mm² |
Graphics Card
| Jan 12th, 2021 | Release Date | Jan 10th, 2020 |
| GeForce 30 | Family | GeForce 20 |
| Active | Production | Active |
| 329 USD | Launch Price | 299 USD |
| GeForce 20 | Predecessor | GeForce 10 |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 12 GB | Memory Size | 6 GB |
| GDDR6 | Memory Type | GDDR6 |
| 192 bit | Memory Bus | 192 bit |
| 360.0 GB/s | Bandwidth | 336.0 GB/s |
Performance
| 85.30 GPixel/s | Pixel fillrate | 80.64 GPixel/s |
| 199.0 GTexel/s | Texture fillrate | 201.6 GTexel/s |
| 12.74 TFLOPS (1:1) | FP16 (half) performance | 12.90 TFLOPS (2:1) |
| 12.74 TFLOPS | FP32 (float) performance | 6.451 TFLOPS |
| 199.0 GFLOPS (1:64) | FP64 (double) performance | 201.6 GFLOPS (1:32) |
Clock Speeds
| 1320 MHz | Base Clock | 1365 MHz |
| 1777 MHz | Boost Clock | 1680 MHz |
| 1875 MHz 15 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 3584 | Shading Units | 1920 |
| 112 | TMUs | 120 |
| 48 | ROPs | 48 |
| 28 | RT Cores | 30 |
| 128 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 3 MB | L2 Cache | 3 MB |
| 28 | SM Count | 30 |
| 112 | Tensor Cores | 240 |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 242 mm 9.5 inches | Length | 229 mm 9 inches |
| 112 mm 4.4 inches | Width | 113 mm 4.4 inches |
| 170 W | Thermal design power (TDP) | 160 W |
| 450 W | Suggested PSU | 450 W |
| 1x HDMI 3x DisplayPort | Display Connectors | 1x DVI 1x HDMI 2x DisplayPort 1x USB Type-C |
| 1x 12-pin | Power Connectors | 1x 8-pin |
| PG190 SKU 60 | Board Number | PG161 SKU 46 |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 8.6 | CUDA | 7.5 |