NVIDIA GeForce RTX 2070 Max-Q vs AMD Radeon RX 580 2048SP
What is the difference between NVIDIA GeForce RTX 2070 Max-Q and AMD Radeon RX 580 2048SP. Find out which graphics card has better performance.
Benchmarks
| 6762 | 3DMark Time Spy | 3930 |
| 3116 | 3DMark Time Spy Extreme | 1843 |
| 15631 | 3DMark Fire Strike | 10934 |
| 8074 | 3DMark Fire Strike Extreme | 5572 |
| 4189 | 3DMark Fire Strike Ultra | 2920 |
| 37924 | 3DMark Wild Life | 26322 |
| 12649 | 3DMark Wild Life Extreme | 8114 |
| 32438 | 3DMark Night Raid | 26850 |
Graphics Processor (GPU)
| TU106 | GPU Name | Polaris 20 |
| N18E-G2-A1 | Model number | Polaris 20 XL (215-0910052) |
| Turing | Architecture | GCN 4.0 |
| TSMC | Foundry | GlobalFoundries |
| 12 nm | Process Size | 14 nm |
| 10,800 million | Transistors | 5,700 million |
| 445 mm² | Die Size | 232 mm² |
Graphics Card
| Jan 29th, 2019 | Release Date | Oct 15th, 2018 |
| GeForce 20 Mobile | Family | Polaris (RX 500) |
| Active | Production | Active |
| GeForce 10 Mobile | Predecessor | Arctic Islands |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 256 bit |
| 384.0 GB/s | Bandwidth | 224.0 GB/s |
Performance
| 75.84 GPixel/s | Pixel fillrate | 41.09 GPixel/s |
| 170.6 GTexel/s | Texture fillrate | 164.4 GTexel/s |
| 10.92 TFLOPS (2:1) | FP16 (half) performance | 5.259 TFLOPS (1:1) |
| 5.460 TFLOPS | FP32 (float) performance | 5.259 TFLOPS |
| 170.6 GFLOPS (1:32) | FP64 (double) performance | 328.7 GFLOPS (1:16) |
Clock Speeds
| 885 MHz | Base Clock | 1168 MHz |
| 1185 MHz | Boost Clock | 1284 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1750 MHz 7 Gbps effective |
Render Config
| 2304 | Shading Units | 2048 |
| 144 | TMUs | 128 |
| 64 | ROPs | 32 |
| 64 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 4 MB | L2 Cache | 2 MB |
Board Design
| MXM Module | Slot Width | Dual-slot |
| 90 W | Thermal design power (TDP) | 150 W |
| No outputs | Display Connectors | 1x DVI 1x HDMI 3x DisplayPort |
| None | Power Connectors | 1x 8-pin |
| E4914 SKU 30 | Board Number | C940, D000 |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |