NVIDIA GeForce RTX 2080 SUPER vs NVIDIA TITAN Xp
What is the difference between NVIDIA GeForce RTX 2080 SUPER and NVIDIA TITAN Xp. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU104 | GPU Name | GP102 |
| TU104-450-A1 | Model number | GP102-450-A1 |
| Turing | Architecture | Pascal |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 16 nm |
| 13,600 million | Transistors | 11,800 million |
| 545 mm² | Die Size | 471 mm² |
Graphics Card
| Jul 23rd, 2019 | Release Date | Apr 6th, 2017 |
| GeForce 20 | Family | GeForce 10 |
| Active | Production | Active |
| 699 USD | Launch Price | 1,199 USD |
| GeForce 10 | Predecessor | GeForce 900 |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 12 GB |
| GDDR6 | Memory Type | GDDR5X |
| 256 bit | Memory Bus | 384 bit |
| 495.9 GB/s | Bandwidth | 547.6 GB/s |
Performance
| 116.2 GPixel/s | Pixel fillrate | 151.9 GPixel/s |
| 348.5 GTexel/s | Texture fillrate | 379.7 GTexel/s |
| 22.30 TFLOPS (2:1) | FP16 (half) performance | 189.8 GFLOPS (1:64) |
| 11.15 TFLOPS | FP32 (float) performance | 12.15 TFLOPS |
| 348.5 GFLOPS (1:32) | FP64 (double) performance | 379.7 GFLOPS (1:32) |
Clock Speeds
| 1650 MHz | Base Clock | 1405 MHz |
| 1815 MHz | Boost Clock | 1582 MHz |
| 1937 MHz 15.5 Gbps effective | Memory Clock | 1426 MHz 11.4 Gbps effective |
Render Config
| 3072 | Shading Units | 3840 |
| 192 | TMUs | 240 |
| 64 | ROPs | 96 |
| 64 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 4 MB | L2 Cache | 3 MB |
| 48 | SM Count | 30 |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 267 mm 10.5 inches | Length | 267 mm 10.5 inches |
| 116 mm 4.6 inches | Width | 112 mm 4.4 inches |
| 35 mm 1.4 inches | Height | 40 mm 1.6 inches |
| 250 W | Thermal design power (TDP) | 250 W |
| 600 W | Suggested PSU | 600 W |
| 1x HDMI 3x DisplayPort 1x USB Type-C | Display Connectors | 1x HDMI 3x DisplayPort |
| 1x 6-pin + 1x 8-pin | Power Connectors | 1x 6-pin + 1x 8-pin |
| PG181 | Board Number | PG611 SKU 30 |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |
| 7.5 | CUDA | 6.1 |