NVIDIA GeForce RTX 3050 Mobile vs AMD Radeon RX 460 Mobile
What is the difference between NVIDIA GeForce RTX 3050 Mobile and AMD Radeon RX 460 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA107 | GPU Name | Baffin |
| Ampere | Architecture | GCN 4.0 |
| Samsung | Foundry | GlobalFoundries |
| 8 nm | Process Size | 14 nm |
| unknown | Transistors | 3,000 million |
| unknown | Die Size | 123 mm² |
Graphics Card
| May 11th, 2021 | Release Date | Aug 8th, 2016 |
| GeForce 30 Mobile | Family | Mobility Radeon (RX M400) |
| Active | Production | Active |
| GeForce 20 Mobile | Predecessor | Crystal System |
| PCIe 4.0 x16 | Bus Interface | MXM-B (3.0) |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 192.0 GB/s | Bandwidth | 80.00 GB/s |
Performance
| 42.28 GPixel/s | Pixel fillrate | 18.88 GPixel/s |
| 67.65 GTexel/s | Texture fillrate | 66.08 GTexel/s |
| 4.329 TFLOPS (1:1) | FP16 (half) performance | 2.115 TFLOPS (1:1) |
| 4.329 TFLOPS | FP32 (float) performance | 2.115 TFLOPS |
| 67.65 GFLOPS (1:64) | FP64 (double) performance | 132.2 GFLOPS (1:16) |
Clock Speeds
| 712 MHz | Base Clock | 1000 MHz |
| 1057 MHz | Boost Clock | 1180 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
| 2048 | Shading Units | 896 |
| 64 | TMUs | 56 |
| 40 | ROPs | 16 |
| 128 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 2 MB | L2 Cache | 1024 KB |
Board Design
| IGP | Slot Width | MXM Module |
| 75 W | Thermal design power (TDP) | 55 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |