NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA Quadro T1000 Mobile
What is the difference between NVIDIA GeForce RTX 3050 Ti Mobile and NVIDIA Quadro T1000 Mobile. Find out which graphics card has better performance.
Benchmarks
| 9551 | PassMark G3D | 6483 |
| 416 | PassMark G2D | 440 |
Graphics Processor (GPU)
| GA107 | GPU Name | TU117 |
| Ampere | Architecture | Turing |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 12 nm |
| unknown | Transistors | 4,700 million |
| unknown | Die Size | 200 mm² |
Graphics Card
| May 11th, 2021 | Release Date | May 27th, 2019 |
| GeForce 30 Mobile | Family | Quadro Mobile (Tx000) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 192.0 GB/s | Bandwidth | 128.1 GB/s |
Performance
| 49.68 GPixel/s | Pixel fillrate | 46.56 GPixel/s |
| 82.80 GTexel/s | Texture fillrate | 81.48 GTexel/s |
| 5.299 TFLOPS (1:1) | FP16 (half) performance | 5.215 TFLOPS (2:1) |
| 5.299 TFLOPS | FP32 (float) performance | 2.607 TFLOPS |
| 82.80 GFLOPS (1:64) | FP64 (double) performance | 81.48 GFLOPS (1:32) |
Clock Speeds
| 735 MHz | Base Clock | 1395 MHz |
| 1035 MHz | Boost Clock | 1455 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 2001 MHz 8 Gbps effective |
Render Config
| 2560 | Shading Units | 896 |
| 80 | TMUs | 56 |
| 48 | ROPs | 32 |
| 128 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 2 MB | L2 Cache | 1024 KB |
| 20 | SM Count | 14 |
Board Design
| IGP | Slot Width | IGP |
| 75 W | Thermal design power (TDP) | 50 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 8.6 | CUDA | 7.5 |