NVIDIA GeForce RTX 3060 Mobile vs AMD Radeon Pro 580
What is the difference between NVIDIA GeForce RTX 3060 Mobile and AMD Radeon Pro 580. Find out which graphics card has better performance.
Benchmarks
| 12236 | PassMark G3D | 7753 |
| 539 | PassMark G2D | 943 |
Graphics Processor (GPU)
| GA106 | GPU Name | Ellesmere |
| Ampere | Architecture | GCN 4.0 |
| Samsung | Foundry | GlobalFoundries |
| 8 nm | Process Size | 14 nm |
| 13,250 million | Transistors | 5,700 million |
| 276 mm² | Die Size | 232 mm² |
Graphics Card
| Jan 12th, 2021 | Release Date | Jun 5th, 2017 |
| GeForce 30 Mobile | Family | Radeon Pro Mac (500 Series) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 8 GB |
| GDDR6 | Memory Type | GDDR5 |
| 192 bit | Memory Bus | 256 bit |
| 336.0 GB/s | Bandwidth | 217.0 GB/s |
Performance
| 68.40 GPixel/s | Pixel fillrate | 38.40 GPixel/s |
| 171.0 GTexel/s | Texture fillrate | 172.8 GTexel/s |
| 10.94 TFLOPS (1:1) | FP16 (half) performance | 5.530 TFLOPS (1:1) |
| 10.94 TFLOPS | FP32 (float) performance | 5.530 TFLOPS |
| 171.0 GFLOPS (1:64) | FP64 (double) performance | 345.6 GFLOPS (1:16) |
Clock Speeds
| 900 MHz | Base Clock | 1100 MHz |
| 1425 MHz | Boost Clock | 1200 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1695 MHz 6.8 Gbps effective |
Render Config
| 3840 | Shading Units | 2304 |
| 120 | TMUs | 144 |
| 48 | ROPs | 32 |
| 128 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 3 MB | L2 Cache | 2 MB |
Board Design
| 80 W | Thermal design power (TDP) | 185 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |