NVIDIA GeForce RTX 3060 Ti vs AMD Radeon RX 5700
What is the difference between NVIDIA GeForce RTX 3060 Ti and AMD Radeon RX 5700. Find out which graphics card has better performance.
Benchmarks
| 19650 | PassMark G3D | 14723 |
| 936 | PassMark G2D | 926 |
Graphics Processor (GPU)
| GA104 | GPU Name | Navi 10 |
| GA104-200-A1 | Model number | Navi 10 XL (215-0917220) |
| Ampere | Architecture | RDNA 1.0 |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 7 nm |
| 17,400 million | Transistors | 10,300 million |
| 392 mm² | Die Size | 251 mm² |
Graphics Card
| Dec 1st, 2020 | Release Date | Jul 7th, 2019 |
| GeForce 30 | Family | Navi (RX 5000) |
| Active | Production | Active |
| 399 USD | Launch Price | 349 USD |
| GeForce 20 | Predecessor | Vega |
| PCIe 4.0 x16 | Bus Interface | PCIe 4.0 x16 |
Memory
| 8 GB | Memory Size | 8 GB |
| GDDR6 | Memory Type | GDDR6 |
| 256 bit | Memory Bus | 256 bit |
| 448.0 GB/s | Bandwidth | 448.0 GB/s |
Performance
| 133.2 GPixel/s | Pixel fillrate | 110.4 GPixel/s |
| 253.1 GTexel/s | Texture fillrate | 248.4 GTexel/s |
| 16.20 TFLOPS (1:1) | FP16 (half) performance | 15.90 TFLOPS (2:1) |
| 16.20 TFLOPS | FP32 (float) performance | 7.949 TFLOPS |
| 253.1 GFLOPS (1:64) | FP64 (double) performance | 496.8 GFLOPS (1:16) |
Clock Speeds
| 1410 MHz | Base Clock | 1465 MHz |
| 1665 MHz | Boost Clock | 1725 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 4864 | Shading Units | 2304 |
| 152 | TMUs | 144 |
| 80 | ROPs | 64 |
| 4 MB | L2 Cache | 4 MB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 242 mm 9.5 inches | Length | 268 mm 10.6 inches |
| 112 mm 4.4 inches | Width | 111 mm 4.4 inches |
| 200 W | Thermal design power (TDP) | 180 W |
| 550 W | Suggested PSU | 450 W |
| 1x HDMI 3x DisplayPort | Display Connectors | 1x HDMI 3x DisplayPort |
| 1x 12-pin | Power Connectors | 1x 6-pin + 1x 8-pin |
| PG142 SKU 20 | Board Number | 109-D18237 |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.5 |