NVIDIA GeForce RTX 3070 Mobile vs NVIDIA Quadro P5200 Max-Q
What is the difference between NVIDIA GeForce RTX 3070 Mobile and NVIDIA Quadro P5200 Max-Q. Find out which graphics card has better performance.
Benchmarks
| 14483 | PassMark G3D | 10905 |
| 627 | PassMark G2D | 568 |
Graphics Processor (GPU)
| GA104 | GPU Name | GP104 |
| Ampere | Architecture | Pascal |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 16 nm |
| 17,400 million | Transistors | 7,200 million |
| 392 mm² | Die Size | 314 mm² |
Graphics Card
| Jan 12th, 2021 | Release Date | Feb 21st, 2018 |
| GeForce 30 Mobile | Family | Quadro Mobile (Px200) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | MXM-B (3.0) |
Memory
| 8 GB | Memory Size | 16 GB |
| GDDR6 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 256 bit |
| 448.0 GB/s | Bandwidth | 230.9 GB/s |
Performance
| 124.8 GPixel/s | Pixel fillrate | 100.4 GPixel/s |
| 249.6 GTexel/s | Texture fillrate | 251.0 GTexel/s |
| 15.97 TFLOPS (1:1) | FP16 (half) performance | 125.5 GFLOPS (1:64) |
| 15.97 TFLOPS | FP32 (float) performance | 8.033 TFLOPS |
| 249.6 GFLOPS (1:64) | FP64 (double) performance | 251.0 GFLOPS (1:32) |
Clock Speeds
| 1110 MHz | Base Clock | 1316 MHz |
| 1560 MHz | Boost Clock | 1569 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1804 MHz 7.2 Gbps effective |
Render Config
| 5120 | Shading Units | 2560 |
| 160 | TMUs | 160 |
| 80 | ROPs | 64 |
| 128 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 4 MB | L2 Cache | 2 MB |
| 40 | SM Count | 20 |
Board Design
| 115 W | Thermal design power (TDP) | 100 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |
| 8.6 | CUDA | 6.1 |