NVIDIA GeForce RTX 3070 Mobile vs NVIDIA Quadro RTX 5000 Max-Q
What is the difference between NVIDIA GeForce RTX 3070 Mobile and NVIDIA Quadro RTX 5000 Max-Q. Find out which graphics card has better performance.
Benchmarks
| 14483 | PassMark G3D | 13978 |
| 627 | PassMark G2D | 629 |
Graphics Processor (GPU)
| GA104 | GPU Name | TU104 |
| Ampere | Architecture | Turing |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 12 nm |
| 17,400 million | Transistors | 13,600 million |
| 392 mm² | Die Size | 545 mm² |
Graphics Card
| Jan 12th, 2021 | Release Date | May 27th, 2019 |
| GeForce 30 Mobile | Family | Quadro Mobile (Tx000) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 16 GB |
| GDDR6 | Memory Type | GDDR6 |
| 256 bit | Memory Bus | 256 bit |
| 448.0 GB/s | Bandwidth | 384.0 GB/s |
Performance
| 124.8 GPixel/s | Pixel fillrate | 86.40 GPixel/s |
| 249.6 GTexel/s | Texture fillrate | 259.2 GTexel/s |
| 15.97 TFLOPS (1:1) | FP16 (half) performance | 16.59 TFLOPS (2:1) |
| 15.97 TFLOPS | FP32 (float) performance | 8.294 TFLOPS |
| 249.6 GFLOPS (1:64) | FP64 (double) performance | 259.2 GFLOPS (1:32) |
Clock Speeds
| 1110 MHz | Base Clock | 600 MHz |
| 1560 MHz | Boost Clock | 1350 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1500 MHz 12 Gbps effective |
Render Config
| 5120 | Shading Units | 3072 |
| 160 | TMUs | 192 |
| 80 | ROPs | 64 |
| 40 | RT Cores | 48 |
| 128 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 4 MB | L2 Cache | 4 MB |
| 40 | SM Count | 48 |
| 160 | Tensor Cores | 384 |
Board Design
| 115 W | Thermal design power (TDP) | 80 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 8.6 | CUDA | 7.5 |