NVIDIA GeForce RTX 3080 Mobile vs NVIDIA RTX A4000 Mobile
What is the difference between NVIDIA GeForce RTX 3080 Mobile and NVIDIA RTX A4000 Mobile. Find out which graphics card has better performance.
Benchmarks
| 16230 | PassMark G3D | 15202 |
| 656 | PassMark G2D | 709 |
Graphics Processor (GPU)
| GA104 | GPU Name | GA104 |
| Ampere | Architecture | Ampere |
| Samsung | Foundry | Samsung |
| 8 nm | Process Size | 8 nm |
| 17,400 million | Transistors | 17,400 million |
| 392 mm² | Die Size | 392 mm² |
Graphics Card
| Jan 12th, 2021 | Release Date | Apr 12th, 2021 |
| GeForce 30 Mobile | Family | Quadro Mobile (Ax000) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | PCIe 4.0 x16 |
Memory
| 8 GB | Memory Size | 8 GB |
| GDDR6 | Memory Type | GDDR6 |
| 256 bit | Memory Bus | 256 bit |
| 448.0 GB/s | Bandwidth | 384.0 GB/s |
Performance
| 148.3 GPixel/s | Pixel fillrate | 139.6 GPixel/s |
| 296.6 GTexel/s | Texture fillrate | 279.2 GTexel/s |
| 18.98 TFLOPS (1:1) | FP16 (half) performance | 17.87 TFLOPS (1:1) |
| 18.98 TFLOPS | FP32 (float) performance | 17.87 TFLOPS |
| 296.6 GFLOPS (1:64) | FP64 (double) performance | 558.4 GFLOPS (1:32) |
Clock Speeds
| 1110 MHz | Base Clock | 915 MHz |
| 1545 MHz | Boost Clock | 1745 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1500 MHz 12 Gbps effective |
Render Config
| 6144 | Shading Units | 5120 |
| 192 | TMUs | 160 |
| 96 | ROPs | 80 |
| 48 | RT Cores | 40 |
| 128 KB (per SM) | L1 Cache | 128 KB (per SM) |
| 4 MB | L2 Cache | 4 MB |
| 48 | SM Count | 40 |
| 192 | Tensor Cores | 160 |
Board Design
| 115 W | Thermal design power (TDP) | 140 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 8.6 | CUDA | 8.6 |