3dfx Voodoo Banshee AGP 16 MB vs Intel i810 Graphics
What is the difference between 3dfx Voodoo Banshee AGP 16 MB and Intel i810 Graphics. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Banshee | GPU Name | Whitney |
| TSMC | Foundry | Intel |
| 350 nm | Process Size | 150 nm |
| 4 million | Transistors | unknown |
| 137 mm² | Die Size | unknown |
Graphics Card
| Jun 22nd, 1998 | Release Date | 1999 |
| Voodoo Banshee | Family | Graphics (IGP) |
| End-of-life | Production | End-of-life |
| AGP 2x | Bus Interface | FSB |
Memory
| 16 MB | Memory Size | System Shared |
| SDR | Memory Type | System Shared |
| 128 bit | Memory Bus | System Shared |
| 1.600 GB/s | Bandwidth | System Dependent |
Performance
| 100.0 MPixel/s | Pixel fillrate | 133.0 MPixel/s |
| 100.0 MTexel/s | Texture fillrate | 133.0 MTexel/s |
Clock Speeds
| 100 MHz | Memory Clock | System Shared |
| 100 MHz | GPU Clock | 133 MHz |
Render Config
| 1 | TMUs | 1 |
| 1 | ROPs | 1 |
| 1 | Pixel Shaders | 2 |
| N/A | Vertex Shaders | N/A |
Board Design
| Single-slot | Slot Width | IGP |
| 15 W | Thermal design power (TDP) | unknown |
| 1x VGA | Display Connectors | No outputs |
API support
| 6.0 | DirectX | 7.0 |
| 1.1 | OpenGL | 1.2 |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| N/A | Pixel Shader | 1.4 |
| N/A | Vertex Shader | 1.1 |