Intel i830MG Graphics vs Sony Playstation GPU 350nm
What is the difference between Intel i830MG Graphics and Sony Playstation GPU 350nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Almador | GPU Name | GTE-2 |
| Almador (830MG) | Model number | CXD8561CQ |
| Intel | Foundry | Sony |
| 150 nm | Process Size | 350 nm |
| unknown | Transistors | 1 million |
| unknown | Die Size | 128 mm² |
Graphics Card
| 2002 | Release Date | Nov 13th, 1997 |
| Graphics-M (IGP) | Family | Console GPU (Sony) |
| End-of-life | Production | End-of-life |
Memory
| System Shared | Memory Size | 1 MB |
| System Shared | Memory Type | SGRAM |
| System Shared | Memory Bus | 32 bit |
| System Dependent | Bandwidth | 132.0 MB/s |
Performance
| 166.0 MPixel/s | Pixel fillrate | 53.00 MPixel/s |
| 166.0 MTexel/s | Texture fillrate | 159.0 MTexel/s |
Clock Speeds
| System Shared | Memory Clock | 33 MHz |
Render Config
| 1 | TMUs | 3 |
| 1 | ROPs | 1 |
| 2 | Pixel Shaders | 2 |
| N/A | Vertex Shaders | 1 |
Board Design
| unknown | Thermal design power (TDP) | 10 W |
| No outputs | Display Connectors | No outputs |
API support
| 7.0 | DirectX | N/A |
| 1.2 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| 1.4 | Pixel Shader | N/A |
| 1.1 | Vertex Shader | N/A |