3dfx Voodoo Banshee PCI 16 MB vs Sony Playstation GPU 350nm
What is the difference between 3dfx Voodoo Banshee PCI 16 MB and Sony Playstation GPU 350nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Banshee | GPU Name | GTE-2 |
| 500-0013-04 | Model number | CXD8561CQ |
| TSMC | Foundry | Sony |
| 350 nm | Process Size | 350 nm |
| 4 million | Transistors | 1 million |
| 137 mm² | Die Size | 128 mm² |
Graphics Card
| Jun 22nd, 1998 | Release Date | Nov 13th, 1997 |
| Voodoo Banshee | Family | Console GPU (Sony) |
| End-of-life | Production | End-of-life |
Memory
| 16 MB | Memory Size | 1 MB |
| SDR | Memory Type | SGRAM |
| 128 bit | Memory Bus | 32 bit |
| 1.600 GB/s | Bandwidth | 132.0 MB/s |
Performance
| 100.0 MPixel/s | Pixel fillrate | 53.00 MPixel/s |
| 100.0 MTexel/s | Texture fillrate | 159.0 MTexel/s |
Clock Speeds
| 100 MHz | Memory Clock | 33 MHz |
| 100 MHz | GPU Clock | 53 MHz |
Render Config
| 1 | TMUs | 3 |
| 1 | ROPs | 1 |
| 1 | Pixel Shaders | 2 |
| N/A | Vertex Shaders | 1 |
Board Design
| 15 W | Thermal design power (TDP) | 10 W |
| 1x VGA | Display Connectors | No outputs |
API support
| 6.0 | DirectX | N/A |
| 1.1 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| N/A | Pixel Shader | N/A |
| N/A | Vertex Shader | N/A |