Intel UHD Graphics 615 vs NVIDIA Quadro 5010M
What is the difference between Intel UHD Graphics 615 and NVIDIA Quadro 5010M. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Amber Lake GT2 | GPU Name | GF110 |
| Generation 9.5 | Architecture | Fermi 2.0 |
| Intel | Foundry | TSMC |
| 14 nm | Process Size | 40 nm |
| unknown | Transistors | 3,000 million |
| unknown | Die Size | 520 mm² |
Graphics Card
| Nov 7th, 2018 | Release Date | Feb 22nd, 2011 |
| HD Graphics-T (Amber Lake) | Family | Quadro Mobile (x000M) |
| Active | Production | End-of-life |
| Ring Bus | Bus Interface | MXM-B (3.0) |
Memory
| System Shared | Memory Size | 4 GB |
| System Shared | Memory Type | GDDR5 |
| System Shared | Memory Bus | 256 bit |
| System Dependent | Bandwidth | 83.20 GB/s |
Performance
| 2.700 GPixel/s | Pixel fillrate | 10.80 GPixel/s |
| 21.60 GTexel/s | Texture fillrate | 21.60 GTexel/s |
| 345.6 GFLOPS | FP32 (float) performance | 691.2 GFLOPS |
Clock Speeds
| System Shared | Memory Clock | 650 MHz 2.6 Gbps effective |
Render Config
| 192 | Shading Units | 384 |
| 24 | TMUs | 48 |
| 3 | ROPs | 32 |
Board Design
| IGP | Slot Width | MXM Module |
| 15 W | Thermal design power (TDP) | 100 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (12_1) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 1.1 |
| 1.2 | Vulkan | N/A |
| 6.4 | Shader Model | 5.1 |