ATI Radeon DDR VIVO OEM vs ATI Wii GPU
What is the difference between ATI Radeon DDR VIVO OEM and ATI Wii GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Rage 6 | GPU Name | Hollywood |
| Rage 6 | Architecture | R500 |
| TSMC | Foundry | NEC |
| 180 nm | Process Size | 90 nm |
| 30 million | Transistors | 107 million |
| 115 mm² | Die Size | 95 mm² |
Graphics Card
| Aug 14th, 2001 | Release Date | Nov 19th, 2006 |
| Rage 6 | Family | Console GPU (Nintendo) |
| End-of-life | Production | End-of-life |
Memory
| 64 MB | Memory Size | 64 MB |
| DDR | Memory Type | GDDR3 |
| 128 bit | Memory Bus | 64 bit |
| 5.312 GB/s | Bandwidth | 3.888 GB/s |
Performance
| 332.0 MPixel/s | Pixel fillrate | 972.0 MPixel/s |
| 41.50 MVertices/s | Vertex fillrate | 60.75 MVertices/s |
| 996.0 MTexel/s | Texture fillrate | 972.0 MTexel/s |
Clock Speeds
| 166 MHz 332 Mbps effective | Memory Clock | 243 MHz 486 Mbps effective |
| 166 MHz | GPU Clock | 243 MHz |
Render Config
| 6 | TMUs | 4 |
| 2 | ROPs | 4 |
| 2 | Pixel Shaders | 4 |
| 1 | Vertex Shaders | 1 |
Board Design
| unknown | Thermal design power (TDP) | 45 W |
| 1x VGA 2x S-Video | Display Connectors | No outputs |
API support
| 7.0 | DirectX | N/A |
| 1.3 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| 0.5 | Pixel Shader | N/A |
| 1.1 | Vertex Shader | N/A |