ATI Radeon DDR vs ATI Wii GPU
What is the difference between ATI Radeon DDR and ATI Wii GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Rage 6 | GPU Name | Hollywood |
| Rage 6 | Architecture | R500 |
| TSMC | Foundry | NEC |
| 180 nm | Process Size | 90 nm |
| 30 million | Transistors | 107 million |
| 115 mm² | Die Size | 95 mm² |
Graphics Card
| Apr 1st, 2000 | Release Date | Nov 19th, 2006 |
| Rage 6 | Family | Console GPU (Nintendo) |
| End-of-life | Production | End-of-life |
Memory
| 32 MB | Memory Size | 64 MB |
| DDR | Memory Type | GDDR3 |
| 128 bit | Memory Bus | 64 bit |
| 5.312 GB/s | Bandwidth | 3.888 GB/s |
Performance
| 332.0 MPixel/s | Pixel fillrate | 972.0 MPixel/s |
| 41.50 MVertices/s | Vertex fillrate | 60.75 MVertices/s |
| 996.0 MTexel/s | Texture fillrate | 972.0 MTexel/s |
Clock Speeds
| 166 MHz 332 Mbps effective | Memory Clock | 243 MHz 486 Mbps effective |
| 166 MHz | GPU Clock | 243 MHz |
Render Config
| 6 | TMUs | 4 |
| 2 | ROPs | 4 |
| 2 | Pixel Shaders | 4 |
| 1 | Vertex Shaders | 1 |
Board Design
| 23 W | Thermal design power (TDP) | 45 W |
| 1x VGA | Display Connectors | No outputs |
API support
| 7.0 | DirectX | N/A |
| 1.3 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| 0.5 | Pixel Shader | N/A |
| 1.1 | Vertex Shader | N/A |