AMD Radeon RX Vega 10 Mobile vs AMD Radeon RX 550 Mobile
What is the difference between AMD Radeon RX Vega 10 Mobile and AMD Radeon RX 550 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Raven | GPU Name | Lexa |
| GCN 5.0 | Architecture | GCN 4.0 |
| GlobalFoundries | Foundry | GlobalFoundries |
| 14 nm | Process Size | 14 nm |
| 4,940 million | Transistors | 2,200 million |
| 210 mm² | Die Size | 103 mm² |
Graphics Card
| Oct 26th, 2017 | Release Date | Jul 2nd, 2017 |
| Raven Ridge (Vega Mobile) | Family | Mobility Radeon (RX M500) |
| Active | Production | Active |
| Stoney Ridge | Predecessor | Crystal System |
| IGP | Bus Interface | PCIe 3.0 x8 |
Memory
| System Shared | Memory Size | 2 GB |
| System Shared | Memory Type | GDDR5 |
| System Shared | Memory Bus | 128 bit |
| System Dependent | Bandwidth | 96.00 GB/s |
Performance
| 10.41 GPixel/s | Pixel fillrate | 20.59 GPixel/s |
| 52.04 GTexel/s | Texture fillrate | 51.48 GTexel/s |
| 3.331 TFLOPS (2:1) | FP16 (half) performance | 1.647 TFLOPS (1:1) |
| 1.665 TFLOPS | FP32 (float) performance | 1.647 TFLOPS |
| 104.1 GFLOPS (1:16) | FP64 (double) performance | 103.0 GFLOPS (1:16) |
Clock Speeds
| 300 MHz | Base Clock | 1100 MHz |
| 1301 MHz | Boost Clock | 1287 MHz |
| System Shared | Memory Clock | 1500 MHz 6 Gbps effective |
Render Config
| 640 | Shading Units | 640 |
| 40 | TMUs | 40 |
| 8 | ROPs | 16 |
| 10 | Compute Units | 10 |
Board Design
| IGP | Slot Width | IGP |
| 10 W | Thermal design power (TDP) | 50 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |