NVIDIA GeForce 256 SDR vs NVIDIA GeForce2 Go 100
What is the difference between NVIDIA GeForce 256 SDR and NVIDIA GeForce2 Go 100. Find out which graphics card has better performance.
Graphics Processor (GPU)
| NV10 | GPU Name | NV11B |
| Celsius | Architecture | Celsius |
| TSMC | Foundry | TSMC |
| 220 nm | Process Size | 180 nm |
| 17 million | Transistors | 20 million |
| 139 mm² | Die Size | 64 mm² |
Graphics Card
| Oct 11th, 1999 | Release Date | Feb 6th, 2001 |
| GeForce 256 | Family | GeForce2 Go |
| End-of-life | Production | End-of-life |
| AGP 4x | Bus Interface | AGP 4x |
Memory
| 32 MB | Memory Size | 16 MB |
| SDR | Memory Type | DDR |
| 64 bit | Memory Bus | 32 bit |
| 1.144 GB/s | Bandwidth | 1.328 GB/s |
Performance
| 480.0 MPixel/s | Pixel fillrate | 250.0 MPixel/s |
| 480.0 MTexel/s | Texture fillrate | 500.0 MTexel/s |
Clock Speeds
| 143 MHz | Memory Clock | 166 MHz 332 Mbps effective |
| 120 MHz | GPU Clock | 125 MHz |
Render Config
| 4 | TMUs | 4 |
| 4 | ROPs | 2 |
| 4 | Pixel Shaders | 2 |
| N/A | Vertex Shaders | N/A |
Board Design
| Single-slot | Slot Width | IGP |
| unknown | Thermal design power (TDP) | 2 W |
| 1x VGA | Display Connectors | No outputs |
API support
| 7.0 | DirectX | 7.0 |
| 1.2 | OpenGL | 1.2 |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| N/A | Pixel Shader | N/A |
| N/A | Vertex Shader | N/A |