NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA GeForce GTX 1060 Mobile
What is the difference between NVIDIA GeForce GTX 1660 Ti Max-Q and NVIDIA GeForce GTX 1060 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU116 | GPU Name | GP106 |
| Turing | Architecture | Pascal |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 16 nm |
| 6,600 million | Transistors | 4,400 million |
| 284 mm² | Die Size | 200 mm² |
Graphics Card
| Apr 23rd, 2019 | Release Date | Aug 15th, 2016 |
| GeForce 16 Mobile | Family | GeForce 10 Mobile |
| Active | Production | Active |
| GeForce 10 Mobile | Predecessor | GeForce 900M |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 6 GB |
| GDDR6 | Memory Type | GDDR5 |
| 192 bit | Memory Bus | 192 bit |
| 288.0 GB/s | Bandwidth | 192.2 GB/s |
Performance
| 64.08 GPixel/s | Pixel fillrate | 80.16 GPixel/s |
| 128.2 GTexel/s | Texture fillrate | 133.6 GTexel/s |
| 8.202 TFLOPS (2:1) | FP16 (half) performance | 66.80 GFLOPS (1:64) |
| 4.101 TFLOPS | FP32 (float) performance | 4.275 TFLOPS |
| 128.2 GFLOPS (1:32) | FP64 (double) performance | 133.6 GFLOPS (1:32) |
Clock Speeds
| 1140 MHz | Base Clock | 1404 MHz |
| 1335 MHz | Boost Clock | 1670 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 2002 MHz 8 Gbps effective |
Render Config
| 1536 | Shading Units | 1280 |
| 96 | TMUs | 80 |
| 48 | ROPs | 48 |
| 64 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 1536 KB | L2 Cache | 1536 KB |
| 24 | SM Count | 10 |
Board Design
| MXM Module | Slot Width | MXM Module |
| unknown | Thermal design power (TDP) | 80 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
| E4914 SKU 50 | Board Number | E2914 SKU 30 |
API support
| 12 (12_1) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |
| 7.5 | CUDA | 6.1 |