NVIDIA GeForce GTX 1650 Ti Max-Q vs AMD Radeon RX 460 1024SP
What is the difference between NVIDIA GeForce GTX 1650 Ti Max-Q and AMD Radeon RX 460 1024SP. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU117 | GPU Name | Baffin |
| N18P-G62 | Model number | Baffin XT |
| Turing | Architecture | GCN 4.0 |
| TSMC | Foundry | GlobalFoundries |
| 12 nm | Process Size | 14 nm |
| 4,700 million | Transistors | 3,000 million |
| 200 mm² | Die Size | 123 mm² |
Graphics Card
| Apr 2nd, 2020 | Release Date | Jan 17th, 2017 |
| GeForce 16 Mobile | Family | Arctic Islands (RX 400) |
| Active | Production | Active |
| GeForce 10 Mobile | Predecessor | Pirate Islands |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x8 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 160.0 GB/s | Bandwidth | 112.0 GB/s |
Performance
| 38.40 GPixel/s | Pixel fillrate | 19.20 GPixel/s |
| 76.80 GTexel/s | Texture fillrate | 76.80 GTexel/s |
| 4.915 TFLOPS (2:1) | FP16 (half) performance | 2.458 TFLOPS (1:1) |
| 2.458 TFLOPS | FP32 (float) performance | 2.458 TFLOPS |
| 76.80 GFLOPS (1:32) | FP64 (double) performance | 153.6 GFLOPS (1:16) |
Clock Speeds
| 1035 MHz | Base Clock | 1090 MHz |
| 1200 MHz | Boost Clock | 1200 MHz |
| 1250 MHz 10 Gbps effective | Memory Clock | 1750 MHz 7 Gbps effective |
Render Config
| 1024 | Shading Units | 1024 |
| 64 | TMUs | 64 |
| 32 | ROPs | 16 |
| 64 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 1024 KB | L2 Cache | 1024 KB |
Board Design
| 50 W | Thermal design power (TDP) | 75 W |
| No outputs | Display Connectors | 1x DVI 1x HDMI 1x DisplayPort |
| None | Power Connectors | None |
| E4904 SKU 11 | Board Number | C994 |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |