NVIDIA GeForce RTX 2060 Mobile Refresh vs NVIDIA GeForce GTX TITAN
What is the difference between NVIDIA GeForce RTX 2060 Mobile Refresh and NVIDIA GeForce GTX TITAN. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU106B | GPU Name | GK110 |
| N18E-G1-KD-A1 | Model number | GK110-400-A1 |
| Turing | Architecture | Kepler |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 28 nm |
| 10,800 million | Transistors | 7,080 million |
| 445 mm² | Die Size | 561 mm² |
Graphics Card
| Jan 29th, 2019 | Release Date | Feb 19th, 2013 |
| GeForce 20 Mobile | Family | GeForce 700 |
| Active | Production | End-of-life |
| GeForce 10 Mobile | Predecessor | GeForce 600 |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 6 GB |
| GDDR6 | Memory Type | GDDR5 |
| 192 bit | Memory Bus | 384 bit |
| 264.0 GB/s | Bandwidth | 288.4 GB/s |
Performance
| 74.88 GPixel/s | Pixel fillrate | 49.06 GPixel/s |
| 187.2 GTexel/s | Texture fillrate | 196.2 GTexel/s |
| 5.990 TFLOPS | FP32 (float) performance | 4.709 TFLOPS |
| 187.2 GFLOPS (1:32) | FP64 (double) performance | 1.570 TFLOPS (1:3) |
Clock Speeds
| 1005 MHz | Base Clock | 836 MHz |
| 1560 MHz | Boost Clock | 876 MHz |
| 1375 MHz 11 Gbps effective | Memory Clock | 1502 MHz 6 Gbps effective |
Render Config
| 1920 | Shading Units | 2688 |
| 120 | TMUs | 224 |
| 48 | ROPs | 48 |
| 64 KB (per SM) | L1 Cache | 16 KB (per SMX) |
| 3 MB | L2 Cache | 1536 KB |
Board Design
| MXM Module | Slot Width | Dual-slot |
| 65 W | Thermal design power (TDP) | 250 W |
| No outputs | Display Connectors | 2x DVI 1x HDMI 1x DisplayPort |
| None | Power Connectors | 1x 6-pin + 1x 8-pin |
| E4914 SKU 31 | Board Number | P2083 SKU 10 |
API support
| 12 Ultimate (12_2) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.6 | Shader Model | 5.1 |
| 7.5 | CUDA | 3.5 |