Intel GMA 950 vs Sony Playstation Portable GPU 65nm
What is the difference between Intel GMA 950 and Sony Playstation Portable GPU 65nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Lakeport | GPU Name | RE+SE-65nm |
| Intel | Foundry | Sony |
| 90 nm | Process Size | 65 nm |
| unknown | Transistors | unknown |
| unknown | Die Size | unknown |
Graphics Card
| Jun 1st, 2005 | Release Date | Aug 30th, 2007 |
| GMA Graphics (GMA 950 IGP) | Family | Console GPU (Sony) |
| End-of-life | Production | End-of-life |
Memory
| System Shared | Memory Size | 2 MB |
| System Shared | Memory Type | eDRAM |
| System Shared | Memory Bus | 512 bit |
| System Dependent | Bandwidth | 5.312 GB/s |
Performance
| 400.0 MPixel/s | Pixel fillrate | 665.0 MPixel/s |
| 62.50 MVertices/s | Vertex fillrate | 33.25 MVertices/s |
| 1.600 GTexel/s | Texture fillrate | 665.0 MTexel/s |
Clock Speeds
| System Shared | Memory Clock | 83 MHz |
Render Config
| 4 | TMUs | 5 |
| 1 | ROPs | 5 |
| 4 | Pixel Shaders | 2 |
| 1 | Vertex Shaders | 1 |
Board Design
| 7 W | Thermal design power (TDP) | 4 W |
| No outputs | Display Connectors | No outputs |
API support
| 9.0 | DirectX | N/A |
| 2.0 | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |