AMD Radeon HD 6550D IGP vs NVIDIA Switch GPU 16nm
What is the difference between AMD Radeon HD 6550D IGP and NVIDIA Switch GPU 16nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Sumo | GPU Name | GM20B |
| TeraScale 2 | Architecture | Maxwell 2.0 |
| TSMC | Foundry | TSMC |
| 32 nm | Process Size | 16 nm |
| 1,178 million | Transistors | 2,000 million |
| 227 mm² | Die Size | 100 mm² |
Graphics Card
| Jun 20th, 2011 | Release Date | Aug 16th, 2019 |
| Sumo (HD 6000) | Family | Console GPU (Nintendo) |
| End-of-life | Production | Active |
Memory
| System Shared | Memory Size | 4 GB |
| System Shared | Memory Type | DDR4 |
| System Shared | Memory Bus | 64 bit |
| System Dependent | Bandwidth | 25.60 GB/s |
Performance
| 4.800 GPixel/s | Pixel fillrate | 12.29 GPixel/s |
| 12.00 GTexel/s | Texture fillrate | 12.29 GTexel/s |
| 480.0 GFLOPS | FP32 (float) performance | 393.2 GFLOPS |
Clock Speeds
| System Shared | Memory Clock | 1600 MHz 3.2 Gbps effective |
Render Config
| 400 | Shading Units | 256 |
| 20 | TMUs | 16 |
| 8 | ROPs | 16 |
Board Design
| 65 W | Thermal design power (TDP) | 15 W |
| No outputs | Display Connectors | No outputs |
API support
| 11.2 (11_0) | DirectX | 12 (12_1) |
| 4.4 | OpenGL | 4.6 |
| 1.2 | OpenCL | 1.2 |
| N/A | Vulkan | 1.1 |
| 5.0 | Shader Model | 6.4 |